If you've heard what Ruby on Rails has done for Web Development you may be interested in Shattered. It's like Ruby on Rails for games development. It's only at version 0.3.2 at the moment, early days but it looks promising already. I'm investigating it with a view of using it as a rapid prototyping tool for more avant-garde game designs.
Everything you need to know can be found on the Shattered Weblog which has some very useful links in the top right hand corner.
I've written a simple tetris game using it to limber up :) I'm currently in the process of writing a little tutorial on the Shattered Wiki to help people out. I found it quite hard to get going at first due to the lack of examples and documentation. Saying that though, if you're prepared to look through the Shattered sources and reference documentation it's not too hard to find out what's going on and it shows some very nice likke Ruby tricks as well.
Check it out